These are the people who shared content and made it easy for people like me to make more interactivity for students. This is a good starting point if you are interested.
Tricalico Interactive was founded in 1997 as a venue for the educational games and applications created by Stephen Hustedde. After publication of Stephen’s programming text, Developing with Asymetrix ToolBook (1996, Wadsworth Publishing), a reader of the book utilized some of the included software examples in his high school class and upon finding the students more engaged in the content, urged Stephen to produce and market more 'edutainment' games for classroom use. With some reluctance, a small business was formed to create, market and deploy educational games and apps, along with some titles for personal health. These applications were initially created with Asymetrix ToolBook/OpenScript, followed by Adobe Flash/Actionscript. Stephen’s preferred languages and development tools today are C# (Visual Studio) for Windows, Kotlin (Android Studio) for Android, and Swift (Xcode) for iOS devices.

After talking and emailing Stephen we decided to meet while he was training an army group in Alabama. I drove from Calhoun, Georgia to meet him in Cedartown, Georgia. When I found that Stephen was helping the Army I thought he could help our history department.






Stephen's name was given to me by a talented lady who worked at Asymetric. Her name was Carole Statham.  She was so good at her job that she got snapped up by the U.S. Navy for their training software. I got in touch with Stephen and the magic that Toolbook added to teaching was remarkable. This is a zip file containing Neuron which needs to be installed first before running the program below. When extracting the zip file, keep the sound files in the same extracted folder.
This still works. The little geeks at doogle (dog whistle) missed this one.
Stephen's Great Gift to Education
All the programs below were created by Stephen Hustedde
Roman Crossword Puzzle - Another great activity coded by Stephen Hustedde. The students click the first square of each word which highlights the entire word. The clue shows up in the dialogue box and the students types in the answer which is responded to with a right or wrong response. The word then pops in the highlighted squares. Again, very interactive for the classroom.
Roman Crossword Puzzle - Another great activity coded by Stephen Hustedde. The students click the first square of each word which highlights the entire word. The clue shows up in the dialogue box and the students types in the answer which is responded to with a right or wrong response. The word then pops in the highlighted squares. Again, very interactive for the classroom.
The Wheel Spin Puzzle - Yet another Stephen Hustedde creation. Students spin the wheel to get a clue then match it to the correct answer to the left. Its scored with a right or wrong score. This is an awesome way to review.
In this hieroglyphics program Stephen converted the glyphics into a language students could play with. Students draged the letters to make a message to their classmates. On other pages students got more practice on translating their language into hieroglyphics.
Jody Hall coded this program to include a timer, #correct, # wrong, and a score. The other cool thing about this program is the terms shuffle when you play again. Great for the active classroom.


Jack Cone - did the Geography Tapes tapes back in 1989,
1990, and 1991. Jack used his unique voice to be different characters to deliver the clues for our school contest. Students won a free lunch from the fast food places in Calhoun
Jack's New Stuff -
Geoff Dellow
Geoff Dellow                            ?                      Geoff Dellow passed away Friday, November 25, 2014 - he had 81 years, of very full life and passed away peacefully at home after a short illness.

Design Technology till 1998 Learnt Flash (web design software) - Thought "Children would love this" and they did. Taught 2000 kids Flash and 50 teachers in both primary and secondary schools till 2004 (BETT exhibitor in 2000) Returned to Ulverston 2004 Resumed teaching Flash to teachers worldwide till present. We remember his great work on "Talking Heads" for students. Geoff shared with teachers how he created talking heads. Students wrote dialogs between two students.
1. Students could edit their head - changing eyes, hair, and so on.
2. Students used Version 4 Macromedia Flash to make a series of conversations on any subject.
3. They then recorded their conversations in the frames of the conversation.
4. A button advanced the conversations frame by frame until the subject was completed.
This was an extremely cool way to engage students.
5. They then shared the information with a computer hooked up to the data projector or the smart board.
What a great guy who kept sharing until the end.
6. I hope who ever owns the rights to the video's Geoff made to help teachers will keep them on-line for others to profit from his ground work.
Application for Echo  360 Innovation Grant
All the above promote the four characteristics of Learning
Active engagement
Participation in Groups
Frequent Interaction – and Feedback
Connections to Real-World Content
Roschelle - 2000


William Burton - Echo360 - Grant Video